pymel.core.context.polySelectEditCtx¶
- polySelectEditCtx(*args, **kwargs)¶
Create a new context to select and edit polygonal objects
Flags:
Long Name / Short Name Argument Types Properties absoluteOffset / abo bool adjustEdgeFlow / aef float autoComplete / ac bool deleteEdge / de bool divisions / div int endVertexOffset / evo float exists / ex bool fixQuads / fq bool image1 / i1 unicode image2 / i2 unicode image3 / i3 unicode insertWithEdgeFlow / ief bool mode / m int which mode to work on. Available modes are 1-loop and 2-ring Flag can have multiple arguments, passed either as a tuple or a list. smoothingAngle / sma float splitType / spt int startVertexOffset / svo float useEqualMultiplier / uem bool Derived from mel command maya.cmds.polySelectEditCtx
Example:
import pymel.core as pm # Create a poly plane pm.polyPlane(w=10, h=10, sx=5, sy=5, n='pPlane1') # Create a new poly select and edit context, then switch to it pm.polySelectEditCtx('polySelectEditCtx1') pm.setToolTo('polySelectEditCtx1')