pymel.core.context.createNurbsCylinderCtx¶
- createNurbsCylinderCtx(*args, **kwargs)¶
Flags:
Long Name / Short Name Argument Types Properties attachToHeightRatio / ahr bool attachToSections / attachToSections bool attachToSpans / asp bool axis / ax float, float, float axisType / axt int caps / cp int doDragEdit / dde bool endSweep / esw float exists / ex bool extraTransformOnCaps / xtc bool height / h float history / ch bool image1 / i1 unicode image2 / i2 unicode image3 / i3 unicode name / n unicode radius / r float sections / sc int spans / sp int startSweep / ssw float surfaceDegree / sd int tolerance / tol float toleranceType / tlt int useTolerance / ut bool Derived from mel command maya.cmds.createNurbsCylinderCtx