OpenFX
Use the OpenFX node, Timeline FX, and Transition to load and use OpenFX plugins from developers such as Neat Video and Boris FX. This includes general plugins, as well as filters, generators, and transitions.
To use an OpenFX plugin in Flame:
- Install the plugin according to the developer's instructions.
- Start Flame.
- Access the OpenFX plugin using:
- Batch, then select a node from the Node bin.
- Timeline, then use Batch FX. See Creating Batch FX.
- Timeline, then add Timeline FX from the Effects ribbon. See Adding Timeline FX.
- The Modular Keyer, then select the node from the Node bin.
The inputs and outputs of the node depend on the OpenFX that you load.
In Batch, Batch FX, and the Modular Keyer, the OpenFX node is only available if an OpenFX plugin is detected.
In Timeline, the OpenFX option is greyed out unless an OpenFX plugin is detected.
Transition OpenFX
Transition plugins are supported in Batch and Timeline, but behave differently in the Timeline, depending on how you load it.
Batch
- A transition plugin can be loaded from the OpenFX node as usual.
Timeline
- As an OpenFX Timeline FX on a Timeline segment. The transition is made between the segment and the segment below. No keyframes are added, but settings that are usually animated when the plugin is loaded as a transition are set to 50% of their value.
- As a video transition using the OpenFX Transition. In this scenario, the transition is made between the outgoing and incoming segments. An animation is created by default.
Exception List.
It is possible for OpenFX plugins to crash Flame at startup.
If this happens, you can manually add the OpenFX plugin bundle name to the cf_ofx_ignore_list.cfg
file located in /opt/Autodesk/presets/<version>/status
. Any OpenFX plugin listed in that file is ignored at startup by the Flame Family product, but can still be used in other applications.
cf_ofx_ignore_list.cfg
of each Burn node as well.