Text (Legacy)
Text is comprised of layers, paragraphs, and characters. You can make text spin, dance, and change colour over time. You can also create effects such as a text roll of credits, text crawls, bumpers, and text that moves on a motion path. You can use logo images in a text roll so that the logo of a sponsor appears in the credits list.
You use the Text Tool to add text and text effects to a clip. Once text effects are applied to a clip, you can then use the clip in Action or Batch or Batch FX depending on the final effect you want to achieve. Use Action to create 3D text deformation effects, including sliding, magnifying, and oscillating effects. For example, to create an effect of text rolling on a cylinder in a composite, you first render a text roll in Text and then, in Action, project it as a texture onto a cylinder. See Diffuse Mapping.
Accessing Text
To access the Text menu, use:
- Batch, then select the Text node from the Node bin.
- Timeline, then use Batch FX. See Creating Batch FX.
This node accepts a background clip. If a background clip is not connected to the Text node, you can select a resolution for the output of the Text node. Additionally, this node outputs a result and an outmatte.
In HDR, the Text module settings are set based on the colour space of the background image.
Legacy Node 
Text is only accessible from the Batch and Batch FX All Nodes bin when Show Legacy Nodes is enabled.
Use the Type node as an alternative.
See Modify the Content of a Node Bin for more details.