5.5.0 - Arnold for Maya
TBA 2025
MtoA 5.5.0 uses Arnold 7.4.0.0 and is a minor feature release.
Installation
Download Arnold for Maya from your Autodesk Account. See Download Arnold for more information about downloading MtoA from your Autodesk Account.
Follow these installation instructions.
Enhancements
- Root primitive supported in MayaUSD exports : When you export with MayaUSD, if you set a root primitive then that is taken into account for Arnold nodes (such as lights). MTOA-2067
- Windows MSI to have the same naming conventions as other installers : The Windows MSI installer now has the same formatting as the other installers, including the operating system in the file name (MTOA-2261)
- Arnold RenderView OpenColorIO updated to 2.4.1 : Arnold RenderView (ARV) now uses OpenColorIO version 2.4.1
Bug Fixes
Incompatible changes
- The attribute
aiHydra
in the Arnold section of the mayaUSD proxy shapes was replaced withaiLegacyTranslation
. Setting it to off triggers the hydra mode of the usd procedural (MTOA-2262) - Ass file exports are now always exported using the internal Maya internal units of centimeters. Units are now also correctly taken in to account when loading ass files created in other Arnold plugins into aiStandIn nodes.This can affect the look of some shader networks as they now will match the shading in scenes with different units. (MTOA-1892)
System Requirements
- Maya 2024, 2025, or 2026
- Windows 10 or later, with the Visual Studio 2019 redistributable.
- Linux with at least glibc 2.17 and libstdc++ 4.8.5 (gcc 4.8.5). This is equivalent to RHEL/CentOS 7.
- x86-64 CPUs need to support the SSE4.1 instruction set.
- macOS 10.13 or later, macOS 11 and later for Maya 2024
- Apple Mac models with M series chips:
- Natively supported by Arnold for Maya 2024
- Supported under Rosetta 2 mode for older versions of Maya
- GPU rendering and Optix denoising work on Windows and Linux only, and require an NVIDIA GPU with the Maxwell architecture or later.
- On Linux, we recommend 560.35.03 or higher drivers.
- On Windows, we recommend 560.76 or higher drivers.
- Intel OIDN GPU support is limited to:
- Apple native CPUs (M1 and newer)
- Intel Xe dedicated and integrated GPUs
- NVIDIA GPUs using Turing or newer architectures
- AMD GPUs with RDNA2 (Navi 21 only) and RDNA3 (Navi 3x) architectures