Regenerate a part, shell, or selection with triangles as close to the original as possible
The repair module offers remeshing that can be applied to a selection of triangles. This is helpful where areas bordered by sharp edges are remeshed without risking a change to the edge's shape.
- Select the part to repair.
- Optional: Make your selection of triangles using the selection tools in the Edit menu or Select section in the main menu.
- From the main menu, choose
Remesh.
- Make your selection and adjustments as needed:
- Maximum Edge Length: Will attempt to use triangles up to this length for their edges
- Smoothing: Softens transition angles between non-parallel triangles
- Selected/All Triangles: Ignore, or adhere to, the current selection when performing the remeshing
- Remesh Edge of Selection: Allows the subdivision of triangle edges at the outer rim of the selection to have more points where newly generated triangles can originate
- Keep Mesh Information: Will not discard information like texturing when remeshing. Increases calculation time significantly.
- Click Remesh.