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Applies to 2020.2 Update and later

 
 

To offset a selection

Moves vertices of triangles within a shell, optionally with smoothed transitions

This is a very simple function that has only the most necessary controls and is suitable for quick offsetting. For a function with more control over the result, have a look at the extrusion functions.

  1. Select one or more triangles to be offset.
  2. In the main menu, click Offset.
  3. Choose a Transition type. Available options are:
    • Soft: Creates smoother corners for the offset slope.
    • Hard: Creates sharper corners for the offset slope.
  4. Adjust the Falloff Distance to control the size of the region around the offset triangles to be affected by the offset operation.
    Note: The falloff distance must be large enough to not only allow the full transposition of the triangles but also for the softening of the transition to be formed.
  5. Adjust the Offset to control how much the selected triangles should be offset.
  6. Click OK.
Note: A selection cannot be offset if it includes all triangles of the current shell. You may need to deselect, or add, a sacrificial triangle to work around this limitation, then perform the offsetting, then fix the sacrificial triangle.

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