Remove unnecessary duplicates of triangles
Very noisy mesh generation methods or CAD-to-mesh conversions may cause the resulting meshes to have triangles that exist multiple times in the same place. Especially when those duplicates are merely artifacts of importing, rather than being meaningful surfaces, cleaning them from the mesh is the recommended method of dealing with them.
This command is only available in the context view, by using the script action, or through the context menu.

Triangles with the same coordinates but different orientations show with a grainy shade that flickers when the view is rotated.
- In the context view, switch to the Actions tab.
- Click
Remove Double Triangles.
Note: Complex layering arrangements may cause this action to remove the "right" triangle and leave the "wrong" one behind. You should check for those, and address any holes, flipped normals, or other possible side effects of this repair action.