5.5.6.2 - Arnold for Maya
01 April 2026
MtoA 5.5.6.2 is a bugfix release using Arnold 7.4.5.2. For the full list of features in MtoA 5.5.6, see the MtoA 5.5.6 release notes.
Installation
Download Arnold for Maya from your Autodesk Account. See Download Arnold for more information about downloading MtoA from your Autodesk Account.
Follow these installation instructions.
Bug Fixes
Note:
Except for ARNOLD-16573 and ARNOLD-17500, these bug fixes are not included in Arnold 7.5.0.0 and Arnold 7.5.1.0
- ARNOLD-13050 - Color manager could not find sRGB config with non-standard name
- ARNOLD-15293 - Append with multipart triggers ERROR when output file already complete
- ARNOLD-15504 - Missing update dependency for OpenPBR surface nits_per_unit
- ARNOLD-15631 - Crash when enabling autocrop with multipart/tiled EXR outputs
- ARNOLD-15889 - Rare crash when using .ass file with specific sizes and data
- ARNOLD-16573 - Maketx crash with TIFFs with malformed exif data
- ARNOLD-16749 - Random GPU crash
- ARNOLD-17416 - Incorrect results with autocrop and multipart
- ARNOLD-17429 - Fixed
ARNOLD_ND_imageMaterialX node definition input order mismatch that caused viewport shader compilation failure - ARNOLD-17441 - Allow interactive changes for aperture bloom parameters
- ARNOLD-17451 - Crash in Linux with certain host processes
- ARNOLD-17500 - Crash with invalid "idxs" user data
- ARNOLD-17521 - Denoised outputs ignore driver's half precision
- ARNOLD-17524 - Random crash with pointclouds
- ARNOLD-17652 - Render files written on every pass for USD files
System Requirements
- Maya 2024, 2025, or 2026
- Windows 10 or later, with the Visual Studio 2019 redistributable.
- Linux with at least glibc 2.28. This is equivalent to RHEL/Rocky 8.
- x86-64 CPUs need to support the SSE4.1 instruction set.
- macOS 11 and later for Maya 2024
- Apple Mac models with M series chips:
- Natively supported by Arnold for Maya 2024
- GPU rendering and Optix denoising work on Windows and Linux only, and requires driver versions newer than 582.16/580.126 (Windows/Linux). Older drivers will log an error and abort the render. Note that you can use New Feature Branch drivers.
- On Linux, we recommend 590.48 or higher drivers.
- On Windows, we recommend 591.28 or higher drivers.
- Intel OIDN GPU support is limited to:
- macOS
- Apple native CPUs (M1 and newer)
- Linux
- NVIDIA GPUs using Turing or newer architectures
- Windows
- Intel Xe dedicated and integrated GPUs
- NVIDIA GPUs using Turing or newer architectures
- AMD GPUs with RDNA2 (Navi 21 only) and RDNA3 (Navi 3x) architectures
- macOS
