InterferenceInput.entities Property
Parent Object:
InterferenceInputDefined in namespace "adsk::fusion" and the header file is <Fusion/Fusion/InterferenceInput.h>
Description
Gets and set an ObjectCollection containing BRepBody and/or Occurrence entities that will be used when checking for interference. All entities must be in the context of the root component of the top-level design.
Syntax
"interferenceInput_var" is a variable referencing an InterferenceInput object.
# Get the value of the property. propertyValue = interferenceInput_var.entities
# Set the value of the property. interferenceInput_var.entities = propertyValue
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"interferenceInput_var" is a variable referencing an InterferenceInput object.
#include <Fusion/Fusion/InterferenceInput.h>
// Get the value of the property. Ptr<ObjectCollection> propertyValue = interferenceInput_var->entities();
// Set the value of the property, where value_var is an ObjectCollection. bool returnValue = interferenceInput_var->entities(value_var);
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Property Value
This is a read/write property whose value is an
ObjectCollection.
Version
Introduced in version November 2015