HoleFeature.participantBodies Property
Parent Object:
HoleFeatureDefined in namespace "adsk::fusion" and the header file is <Fusion/Features/HoleFeature.h>
Description
Gets and sets the list of bodies that will participate in the feature when the operation is a cut or intersection.
To use this property, you need to position the timeline marker to immediately before this feature. This can be accomplished using the following code: thisFeature.timelineObject.rollTo(True)
Syntax
"holeFeature_var" is a variable referencing a HoleFeature object.
# Get the value of the property. propertyValue = holeFeature_var.participantBodies
# Set the value of the property. holeFeature_var.participantBodies = propertyValue
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"holeFeature_var" is a variable referencing a HoleFeature object.
#include <Fusion/Features/HoleFeature.h>
// Get the value of the property. std::vector<Ptr<BRepBody>> propertyValue = holeFeature_var->participantBodies();
// Set the value of the property, where value_var is a BRepBody. bool returnValue = holeFeature_var->participantBodies(value_var);
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Property Value
This is a read/write property whose value is an array of type
BRepBody.
Version
Introduced in version January 2017