TriangleMeshCalculator.maxAspectRatio Property
Parent Object:
TriangleMeshCalculatorDefined in namespace "adsk::fusion" and the header file is <Fusion/MeshData/TriangleMeshCalculator.h>
Description
Specifies the maximum length to height ratio that a triangle can have. This helps to avoid long skinny triangles. A value of 0 (the default) indicates that no maximum aspect ratio is specified.
Syntax
"triangleMeshCalculator_var" is a variable referencing a TriangleMeshCalculator object.
# Get the value of the property. propertyValue = triangleMeshCalculator_var.maxAspectRatio
# Set the value of the property. triangleMeshCalculator_var.maxAspectRatio = propertyValue
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"triangleMeshCalculator_var" is a variable referencing a TriangleMeshCalculator object.
#include <Fusion/MeshData/TriangleMeshCalculator.h>
// Get the value of the property. double propertyValue = triangleMeshCalculator_var->maxAspectRatio();
// Set the value of the property, where value_var is a double. bool returnValue = triangleMeshCalculator_var->maxAspectRatio(value_var);
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Property Value
This is a read/write property whose value is a double.
Version
Introduced in version August 2014