MoveFeature.redefineAsFreeMove Method
Parent Object:
MoveFeatureDefined in namespace "adsk::fusion" and the header file is <Fusion/Features/MoveFeature.h>
Description
Redefines the move feature to be described by an arbitrary translation and orientation which is defined using a transformation matrix.
To use this method, you need to position the timeline marker to immediately before this feature. This can be accomplished using the following code: thisFeature.timelineObject.rollTo(True)
Syntax
"moveFeature_var" is a variable referencing a MoveFeature object.returnValue = moveFeature_var.redefineAsFreeMove(transform) |
"moveFeature_var" is a variable referencing a MoveFeature object.
#include <Fusion/Features/MoveFeature.h>
returnValue = moveFeature_var->redefineAsFreeMove(transform);
|
Return Value
| boolean |
Returns true if the re-definition is successful. |
Parameters
| transform |
Matrix3D |
The transformation matrix that defines the transform to apply. The matrix must be an orthogonal matrix; that is the axes are perpendicular to each other and there isn't any scaling or mirroring defined. |
Version
Introduced in version January 2023