DecalInput.opacity Property
Parent Object:
DecalInputDefined in namespace "adsk::fusion" and the header file is <Fusion/Image/DecalInput.h>
Description
Gets and sets the opacity of the decal where 0 is completely transparent and 1.0 is completely opaque. Setting this property to a value outside the range of 0-1 will result in the value being set to the closest valid value.
Defaults to 1.0 when the input is created.
Syntax
"decalInput_var" is a variable referencing a DecalInput object.
# Get the value of the property. propertyValue = decalInput_var.opacity
# Set the value of the property. decalInput_var.opacity = propertyValue |
"decalInput_var" is a variable referencing a DecalInput object.
#include <Fusion/Image/DecalInput.h>
// Get the value of the property. double propertyValue = decalInput_var->opacity();
// Set the value of the property, where value_var is a double. bool returnValue = decalInput_var->opacity(value_var); |
Property Value
This is a read/write property whose value is a double.
Version
Introduced in version September 2024