BossFeature.update Method
Parent Object:
BossFeatureDefined in namespace "adsk::fusion" and the header file is <Fusion/Plastic/BossFeature.h>
Description
Changes the boss feature (or boss connection) to the input provided. To use this property, you need to position the timeline marker to immediately before this feature. This can be accomplished using the following code: thisFeature.timelineObject.rollTo(True).
Syntax
"bossFeature_var" is a variable referencing a BossFeature object.returnValue = bossFeature_var.update(input)
|
"bossFeature_var" is a variable referencing a BossFeature object.
#include <Fusion/Plastic/BossFeature.h>
returnValue = bossFeature_var->update(input);
|
Return Value
boolean |
Returns true if successful. |
Parameters
Version
Introduced in version October 2022