MirrorFeatureInput.inputEntities Property
Parent Object:
MirrorFeatureInputDefined in namespace "adsk::fusion" and the header file is <Fusion/Features/MirrorFeatureInput.h>
Description
Gets and sets the entities that are mirrored. It can contain faces, features, bodies, or components. The input must all be of a single type. For example, you can't provide a body and a component but the collection must be either all bodies or all components.
Syntax
"mirrorFeatureInput_var" is a variable referencing a MirrorFeatureInput object.
# Get the value of the property. propertyValue = mirrorFeatureInput_var.inputEntities
# Set the value of the property. mirrorFeatureInput_var.inputEntities = propertyValue
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"mirrorFeatureInput_var" is a variable referencing a MirrorFeatureInput object.
#include <Fusion/Features/MirrorFeatureInput.h>
// Get the value of the property. Ptr<ObjectCollection> propertyValue = mirrorFeatureInput_var->inputEntities();
// Set the value of the property, where value_var is an ObjectCollection. bool returnValue = mirrorFeatureInput_var->inputEntities(value_var);
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Property Value
This is a read/write property whose value is an
ObjectCollection.
Version
Introduced in version November 2014