Surface.transformBy Method
Parent Object:
SurfaceDefined in namespace "adsk::core" and the header file is <Core/Geometry/Surface.h>
Description
Updates this surface by transforming it with a given input matrix.
Syntax
"surface_var" is a variable referencing a Surface object.returnValue = surface_var.transformBy(matrix)
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"surface_var" is a variable referencing a Surface object.
#include <Core/Geometry/Surface.h>
returnValue = surface_var->transformBy(matrix);
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Return Value
boolean |
Returns true if the transform was successful. |
Parameters
matrix |
Matrix3D |
A 3D matrix that defines the transform to apply to the surface. |
Version
Introduced in version August 2014