CanvasInput.opacity Property
Parent Object:
CanvasInputDefined in namespace "adsk::fusion" and the header file is <Fusion/Image/CanvasInput.h>
Description
Gets and sets the opacity of the canvas where 0 is completely transparent and 100 is completely opaque. Setting this property to a value outside the range of 0-100 will result in the value being set to the closest valid value.
Defaults to 50 when the input is created.
Syntax
"canvasInput_var" is a variable referencing a CanvasInput object.
# Get the value of the property. propertyValue = canvasInput_var.opacity
# Set the value of the property. canvasInput_var.opacity = propertyValue
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"canvasInput_var" is a variable referencing a CanvasInput object.
#include <Fusion/Image/CanvasInput.h>
// Get the value of the property. integer propertyValue = canvasInput_var->opacity();
// Set the value of the property, where value_var is an integer. bool returnValue = canvasInput_var->opacity(value_var);
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Property Value
This is a read/write property whose value is an integer.
Version
Introduced in version May 2023