ScriptInput.programmingLanguage Property
Parent Object:
ScriptInputDefined in namespace "adsk::core" and the header file is <Core/Application/ScriptInput.h>
Description
Gets and sets which programming language the new script or add-in will use.
Syntax
"scriptInput_var" is a variable referencing a ScriptInput object.
# Get the value of the property. propertyValue = scriptInput_var.programmingLanguage
# Set the value of the property. scriptInput_var.programmingLanguage = propertyValue
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"scriptInput_var" is a variable referencing a ScriptInput object.
#include <Core/Application/ScriptInput.h>
// Get the value of the property. ProgrammingLanguages propertyValue = scriptInput_var->programmingLanguage();
// Set the value of the property, where value_var is a ProgrammingLanguages. bool returnValue = scriptInput_var->programmingLanguage(value_var);
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Property Value
This is a read/write property whose value is a
ProgrammingLanguages.
Version
Introduced in version October 2023