Decal.name Property
Parent Object:
DecalDefined in namespace "adsk::fusion" and the header file is <Fusion/Image/Decal.h>
Description
Gets and sets the name of the decal. This is the name seen in the browser and timeline.
Syntax
"decal_var" is a variable referencing a Decal object.
# Get the value of the property. propertyValue = decal_var.name
# Set the value of the property. decal_var.name = propertyValue |
"decal_var" is a variable referencing a Decal object.
#include <Fusion/Image/Decal.h>
// Get the value of the property. string propertyValue = decal_var->name();
// Set the value of the property, where value_var is a string. bool returnValue = decal_var->name(value_var); |
Property Value
This is a read/write property whose value is a string.
Version
Introduced in version September 2024