ScaleFeature.setToNonUniform Method
Parent Object:
ScaleFeatureDefined in namespace "adsk::fusion" and the header file is <Fusion/Features/ScaleFeature.h>
Description
Calling this method will change to a non-uniform scale. Fails of the inputEntities collection contains sketches or components. The isUniform is set to false if successful.
To use this method, you need to position the timeline marker to immediately before this feature. This can be accomplished using the following code: thisFeature.timelineObject.rollTo(True)
Syntax
"scaleFeature_var" is a variable referencing a ScaleFeature object.returnValue = scaleFeature_var.setToNonUniform(xScale, yScale, zScale)
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"scaleFeature_var" is a variable referencing a ScaleFeature object.
#include <Fusion/Features/ScaleFeature.h>
returnValue = scaleFeature_var->setToNonUniform(xScale, yScale, zScale);
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Return Value
boolean |
Returns true if successful. |
Parameters
xScale |
ValueInput |
A ValueInput object that defines the scale in the X direction. |
yScale |
ValueInput |
A ValueInput object that defines the scale in the Y direction. |
zScale |
ValueInput |
A ValueInput object that defines the scale in the Z direction. |
Version
Introduced in version January 2015