FusionUnitsManager.massDisplayUnits Property
Parent Object:
FusionUnitsManagerDefined in namespace "adsk::fusion" and the header file is <Fusion/Fusion/FusionUnitsManager.h>
Description
Gets and sets the default mass units for this design. Setting this property has the side effect of changing the unitSystem property to custom.
Syntax
"fusionUnitsManager_var" is a variable referencing a FusionUnitsManager object.
# Get the value of the property. propertyValue = fusionUnitsManager_var.massDisplayUnits
# Set the value of the property. fusionUnitsManager_var.massDisplayUnits = propertyValue |
"fusionUnitsManager_var" is a variable referencing a FusionUnitsManager object.
#include <Fusion/Fusion/FusionUnitsManager.h>
// Get the value of the property. MassUnits propertyValue = fusionUnitsManager_var->massDisplayUnits();
// Set the value of the property, where value_var is a MassUnits. bool returnValue = fusionUnitsManager_var->massDisplayUnits(value_var); |
Property Value
This is a read/write property whose value is a
MassUnits.
Version
Introduced in version May 2025