TriangleMesh.nodeCoordinatesAsFloat Property
Parent Object:
TriangleMeshDefined in namespace "adsk::fusion" and the header file is <Fusion/MeshData/TriangleMesh.h>
Description
Returns the node coordinates as an array of floats where they are the x, y, z components of each coordinate.
Syntax
"triangleMesh_var" is a variable referencing a TriangleMesh object.
# Get the value of the property. propertyValue = triangleMesh_var.nodeCoordinatesAsFloat
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"triangleMesh_var" is a variable referencing a TriangleMesh object.
#include <Fusion/MeshData/TriangleMesh.h>
// Get the value of the property. std::vector<float> propertyValue = triangleMesh_var->nodeCoordinatesAsFloat();
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Property Value
This is a read only property whose value is an array of type float.
Version
Introduced in version August 2014