BossFeatureInput.setPositionBySketchPoints Method
Parent Object:
BossFeatureInputDefined in namespace "adsk::fusion" and the header file is <Fusion/Plastic/BossFeatureInput.h>
Description
Defines the position and orientation of the boss feature using a sketch point(s).
Syntax
"bossFeatureInput_var" is a variable referencing a BossFeatureInput object.returnValue = bossFeatureInput_var.setPositionBySketchPoints(pointOrPoints)
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"bossFeatureInput_var" is a variable referencing a BossFeatureInput object.
#include <Fusion/Plastic/BossFeatureInput.h>
returnValue = bossFeatureInput_var->setPositionBySketchPoints(pointOrPoints);
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Return Value
boolean |
Returns true if successful. |
Parameters
pointOrPoints |
Base |
The sketch point or ObjectCollection of sketch points that defines the position(s) for boss mating location. The orientation of the boss feature is inferred from the normal (Z-axis) of the point's parent sketch. The natural direction (or direction of the screw) will be opposite the normal of the sketch. If multiple sketch points are provided all must belong to the same sketch. Participant bodies will be inferred from closest visible bodies unless specified explicitly. |
Samples
Version
Introduced in version October 2022