SilhouetteSplitFeatureInput.viewDirection Property
Parent Object:
SilhouetteSplitFeatureInputDefined in namespace "adsk::fusion" and the header file is <Fusion/Features/SilhouetteSplitFeatureInput.h>
Description
Gets and sets the entity that defines the silhouette view direction, which can be a construction axis, linear BRepEdge, planar BRepFace or a construction plane.
Syntax
"silhouetteSplitFeatureInput_var" is a variable referencing a SilhouetteSplitFeatureInput object.
# Get the value of the property. propertyValue = silhouetteSplitFeatureInput_var.viewDirection
# Set the value of the property. silhouetteSplitFeatureInput_var.viewDirection = propertyValue
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"silhouetteSplitFeatureInput_var" is a variable referencing a SilhouetteSplitFeatureInput object.
#include <Fusion/Features/SilhouetteSplitFeatureInput.h>
// Get the value of the property. Ptr<Base> propertyValue = silhouetteSplitFeatureInput_var->viewDirection();
// Set the value of the property, where value_var is a Base. bool returnValue = silhouetteSplitFeatureInput_var->viewDirection(value_var);
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Property Value
This is a read/write property whose value is a
Base.
Version
Introduced in version June 2015