ShellFeatureInput.creationOccurrence Property
Parent Object:
ShellFeatureInputDefined in namespace "adsk::fusion" and the header file is <Fusion/Features/ShellFeatureInput.h>
Description
In order for geometry to be transformed correctly, an Occurrence for creation needs to be specified when the shell is created based on geometry (e.g. a profile and/or face(s)) in another component AND (the shell) is not in the root component. The CreationOccurrence is analogous to the active occurrence in the UI
Syntax
"shellFeatureInput_var" is a variable referencing a ShellFeatureInput object.
# Get the value of the property. propertyValue = shellFeatureInput_var.creationOccurrence
# Set the value of the property. shellFeatureInput_var.creationOccurrence = propertyValue
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"shellFeatureInput_var" is a variable referencing a ShellFeatureInput object.
#include <Fusion/Features/ShellFeatureInput.h>
// Get the value of the property. Ptr<Occurrence> propertyValue = shellFeatureInput_var->creationOccurrence();
// Set the value of the property, where value_var is an Occurrence. bool returnValue = shellFeatureInput_var->creationOccurrence(value_var);
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Property Value
This is a read/write property whose value is an
Occurrence.
Version
Introduced in version November 2014