GraphicsPreferences.transparencyEffects Property
Parent Object:
GraphicsPreferencesDefined in namespace "adsk::core" and the header file is <Core/Application/GraphicsPreferences.h>
Description
Gets and sets the style of display for transparency effects. Setting this property is only valid when the graphics preset is set to "custom" and will fail if it is set to "quality" or "performance". The graphics preset can be determined by using the graphicsPreset property, as shown below.
Application.preferences.graphicsPreferences.graphicsPreset
Syntax
"graphicsPreferences_var" is a variable referencing a GraphicsPreferences object.
# Get the value of the property. propertyValue = graphicsPreferences_var.transparencyEffects
# Set the value of the property. graphicsPreferences_var.transparencyEffects = propertyValue
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"graphicsPreferences_var" is a variable referencing a GraphicsPreferences object.
#include <Core/Application/GraphicsPreferences.h>
// Get the value of the property. TransparencyDisplayEffects propertyValue = graphicsPreferences_var->transparencyEffects();
// Set the value of the property, where value_var is a TransparencyDisplayEffects. bool returnValue = graphicsPreferences_var->transparencyEffects(value_var);
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Property Value
This is a read/write property whose value is a
TransparencyDisplayEffects.
Version
Introduced in version August 2014