CustomGraphicsShowThroughColorEffect.color Property
Parent Object:
CustomGraphicsShowThroughColorEffectDefined in namespace "adsk::fusion" and the header file is <Fusion/Graphics/CustomGraphicsShowThroughColorEffect.h>
Description
Gets and sets the color associated with this CustomGraphicsShowThroughColorEffect object. The color that will be used to render the portion of the entity that is covered by other objects in the scene.
Syntax
"customGraphicsShowThroughColorEffect_var" is a variable referencing a CustomGraphicsShowThroughColorEffect object.
# Get the value of the property. propertyValue = customGraphicsShowThroughColorEffect_var.color
# Set the value of the property. customGraphicsShowThroughColorEffect_var.color = propertyValue
|
"customGraphicsShowThroughColorEffect_var" is a variable referencing a CustomGraphicsShowThroughColorEffect object.
#include <Fusion/Graphics/CustomGraphicsShowThroughColorEffect.h>
// Get the value of the property. Ptr<Color> propertyValue = customGraphicsShowThroughColorEffect_var->color();
// Set the value of the property, where value_var is a Color. bool returnValue = customGraphicsShowThroughColorEffect_var->color(value_var);
|
Property Value
This is a read/write property whose value is a
Color.
Version
Introduced in version August 2020