AngleValueCommandInput.manipulatorOrigin Property
Parent Object:
AngleValueCommandInputDefined in namespace "adsk::core" and the header file is <Core/UserInterface/AngleValueCommandInput.h>
Description
Gets the origin point of the manipulator in the model space of the root component. To set the origin use the setManipulator method.
Syntax
"angleValueCommandInput_var" is a variable referencing an AngleValueCommandInput object.
# Get the value of the property. propertyValue = angleValueCommandInput_var.manipulatorOrigin
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"angleValueCommandInput_var" is a variable referencing an AngleValueCommandInput object.
#include <Core/UserInterface/AngleValueCommandInput.h>
// Get the value of the property. Ptr<Point3D> propertyValue = angleValueCommandInput_var->manipulatorOrigin();
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Property Value
This is a read only property whose value is a
Point3D.
Version
Introduced in version January 2017