AppearanceTexture.changeTextureImage Method
Parent Object:
AppearanceTextureDefined in namespace "adsk::core" and the header file is <Core/Materials/AppearanceTexture.h>
Description
Changes the image of this texture.
Syntax
"appearanceTexture_var" is a variable referencing an AppearanceTexture object.returnValue = appearanceTexture_var.changeTextureImage(imageFilename) |
"appearanceTexture_var" is a variable referencing an AppearanceTexture object.
#include <Core/Materials/AppearanceTexture.h>
returnValue = appearanceTexture_var->changeTextureImage(imageFilename);
|
Return Value
| boolean |
Returns true if the change was successful. |
Parameters
| imageFilename |
string |
Input String specifying the full filename of the texture file to use. |
Version
Introduced in version August 2014