SilhouetteSplitFeature.viewDirection Property
Parent Object:
SilhouetteSplitFeatureDefined in namespace "adsk::fusion" and the header file is <Fusion/Features/SilhouetteSplitFeature.h>
Description
Gets and sets the entity that defines the silhouette view direction, which can be a construction axis, linear BRepEdge, planar BRepFace or a construction plane.
To use this property, you need to position the timeline marker to immediately before this feature. This can be accomplished using the following code: thisFeature.timelineObject.rollTo(True)
Syntax
"silhouetteSplitFeature_var" is a variable referencing a SilhouetteSplitFeature object.
# Get the value of the property. propertyValue = silhouetteSplitFeature_var.viewDirection
# Set the value of the property. silhouetteSplitFeature_var.viewDirection = propertyValue
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"silhouetteSplitFeature_var" is a variable referencing a SilhouetteSplitFeature object.
#include <Fusion/Features/SilhouetteSplitFeature.h>
// Get the value of the property. Ptr<Base> propertyValue = silhouetteSplitFeature_var->viewDirection();
// Set the value of the property, where value_var is a Base. bool returnValue = silhouetteSplitFeature_var->viewDirection(value_var);
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Property Value
This is a read/write property whose value is a
Base.
Version
Introduced in version June 2015