DraftFeature.plane Property
Parent Object: DraftFeatureDefined in namespace "adsk::fusion" and the header file is <Fusion/Features/DraftFeature.h>
Description
Gets and sets the plane that defines the direction in which the draft is applied. This is also referred to as the pull direction. This can be defined using either a planar BrepFace, or a ConstructionPlane.
To set this property, you need to position the timeline marker to immediately before this feature. This can be accomplished using the following code: thisFeature.timelineObject.rollTo(True)
Syntax
"draftFeature_var" is a variable referencing a DraftFeature object. |
