BallJointMotion.yawValue Property
Parent Object:
BallJointMotionDefined in namespace "adsk::fusion" and the header file is <Fusion/Components/BallJointMotion.h>
Description
Gets and sets the yaw value. This is in radians. Setting this value is the equivalent of using the Drive Joints command.
Syntax
"ballJointMotion_var" is a variable referencing a BallJointMotion object.
# Get the value of the property. propertyValue = ballJointMotion_var.yawValue
# Set the value of the property. ballJointMotion_var.yawValue = propertyValue
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"ballJointMotion_var" is a variable referencing a BallJointMotion object.
#include <Fusion/Components/BallJointMotion.h>
// Get the value of the property. double propertyValue = ballJointMotion_var->yawValue();
// Set the value of the property, where value_var is a double. bool returnValue = ballJointMotion_var->yawValue(value_var);
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Property Value
This is a read/write property whose value is a double.
Version
Introduced in version July 2015