Point3D.isEqualTo Method
Parent Object:
Point3DDefined in namespace "adsk::core" and the header file is <Core/Geometry/Point3D.h>
Description
Checks to see if this point and another point are equal (have identical coordinates). The comparison is done within the modeling tolerance which can be found with the Application.pointTolerance property. If you want to compare two points with any other tolerance you can use the isEqualToByTolerance method.
Syntax
"point3D_var" is a variable referencing a Point3D object.returnValue = point3D_var.isEqualTo(point)
|
"point3D_var" is a variable referencing a Point3D object.
#include <Core/Geometry/Point3D.h>
returnValue = point3D_var->isEqualTo(point);
|
Return Value
boolean |
Returns true if the points are equal (have identical coordinates). |
Parameters
point |
Point3D |
The point to compare for equality. |
Version
Introduced in version August 2014