Point3D.transformBy Method
Parent Object:
Point3DDefined in namespace "adsk::core" and the header file is <Core/Geometry/Point3D.h>
Description
Transforms the point using the provided matrix.
Syntax
"point3D_var" is a variable referencing a Point3D object.returnValue = point3D_var.transformBy(matrix)
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"point3D_var" is a variable referencing a Point3D object.
#include <Core/Geometry/Point3D.h>
returnValue = point3D_var->transformBy(matrix);
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Return Value
boolean |
Returns true if successful. |
Parameters
matrix |
Matrix3D |
The Matrix3D object that defines the transformation. |
Version
Introduced in version August 2014