SplitBodyFeatureInput.splittingTool Property
Parent Object:
SplitBodyFeatureInputDefined in namespace "adsk::fusion" and the header file is <Fusion/Features/SplitBodyFeatureInput.h>
Description
Gets and sets the entity that defines the splitting tool. The splitting tool is a single entity that can be either a solid or open BRepBody, construction plane, profile, or a face.
Syntax
"splitBodyFeatureInput_var" is a variable referencing a SplitBodyFeatureInput object.
# Get the value of the property. propertyValue = splitBodyFeatureInput_var.splittingTool
# Set the value of the property. splitBodyFeatureInput_var.splittingTool = propertyValue
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"splitBodyFeatureInput_var" is a variable referencing a SplitBodyFeatureInput object.
#include <Fusion/Features/SplitBodyFeatureInput.h>
// Get the value of the property. Ptr<Base> propertyValue = splitBodyFeatureInput_var->splittingTool();
// Set the value of the property, where value_var is a Base. bool returnValue = splitBodyFeatureInput_var->splittingTool(value_var);
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Property Value
This is a read/write property whose value is a
Base.
Version
Introduced in version June 2015