MachineLibrary.assetTypeName Property
Parent Object:
MachineLibraryDefined in namespace "adsk::cam" and the header file is <Cam/Machine/MachineLibrary.h>
Description
Get the name of the asset type which can be accessed by the library.
Syntax
"machineLibrary_var" is a variable referencing a MachineLibrary object.
# Get the value of the property. propertyValue = machineLibrary_var.assetTypeName
|
"machineLibrary_var" is a variable referencing a MachineLibrary object.
#include <Cam/Machine/MachineLibrary.h>
// Get the value of the property. string propertyValue = machineLibrary_var->assetTypeName();
|
Property Value
This is a read only property whose value is a string.
Version
Introduced in version April 2023