DraftFeatureInput.plane Property
Parent Object:
DraftFeatureInputDefined in namespace "adsk::fusion" and the header file is <Fusion/Features/DraftFeatureInput.h>
Description
Gets and sets the plane that defines the direction in which the draft is applied. This can be a planar BrepFace, or a ConstructionPlane.
Syntax
"draftFeatureInput_var" is a variable referencing a DraftFeatureInput object.
# Get the value of the property. propertyValue = draftFeatureInput_var.plane
# Set the value of the property. draftFeatureInput_var.plane = propertyValue
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"draftFeatureInput_var" is a variable referencing a DraftFeatureInput object.
#include <Fusion/Features/DraftFeatureInput.h>
// Get the value of the property. Ptr<Base> propertyValue = draftFeatureInput_var->plane();
// Set the value of the property, where value_var is a Base. bool returnValue = draftFeatureInput_var->plane(value_var);
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Property Value
This is a read/write property whose value is a
Base.
Version
Introduced in version January 2015