DraftFeatureInput.plane Property
Parent Object:
DraftFeatureInputDefined in namespace "adsk::fusion" and the header file is <Fusion/Features/DraftFeatureInput.h>
Description
Gets and sets the plane that defines the direction in which the draft is applied. This is also referred to as the pull direction. This can be defined using either a planar BRepFace or a ConstructionPlane.
Syntax
"draftFeatureInput_var" is a variable referencing a DraftFeatureInput object.
# Get the value of the property. propertyValue = draftFeatureInput_var.plane
# Set the value of the property. draftFeatureInput_var.plane = propertyValue |
"draftFeatureInput_var" is a variable referencing a DraftFeatureInput object.
#include <Fusion/Features/DraftFeatureInput.h>
// Get the value of the property. Ptr<Base> propertyValue = draftFeatureInput_var->plane();
// Set the value of the property, where value_var is a Base. bool returnValue = draftFeatureInput_var->plane(value_var); |
Property Value
This is a read/write property whose value is a
Base.
Version
Introduced in version January 2015