JointGeometry.createByTwoEdgeIntersection Method
Parent Object:
JointGeometryDefined in namespace "adsk::fusion" and the header file is <Fusion/Components/JointGeometry.h>
Description
Creates a new transient JointGeometry object that is positioned at the intersection of the two input linear BRepEdge objects.
Syntax
This is a static method.
returnValue = adsk.fusion.JointGeometry.createByTwoEdgeIntersection(edgeOne, edgeTwo)
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This is a static method.
#include <Fusion/Components/JointGeometry.h>
returnValue = adsk::fusion::JointGeometry::createByTwoEdgeIntersection(edgeOne, edgeTwo);
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Return Value
JointGeometry |
Returns the transient JointGeometry object that can be used to create a joint or joint origin or null in case of a failure. |
Parameters
edgeOne |
BRepEdge |
The first linear BRepEdge object. |
edgeTwo |
BRepEdge |
The second linear BRepEdge object. This edge must exist either on the same body as edgeOne or on a body in the same component as edgeOne. edgeOne and edgeTwo must also both lie on the same plane and must intersect, they cannot be parallel. |
Version
Introduced in version September 2022