SceneSettings.isGroundDisplayed Property
Parent Object:
SceneSettingsDefined in namespace "adsk::fusion" and the header file is <Fusion/Render/SceneSettings.h>
Description
Gets and sets if the ground plane is displayed. The plane allows shadows on the ground and reflections if the isGroundReflections property is true.
Syntax
"sceneSettings_var" is a variable referencing a SceneSettings object.
# Get the value of the property. propertyValue = sceneSettings_var.isGroundDisplayed
# Set the value of the property. sceneSettings_var.isGroundDisplayed = propertyValue
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"sceneSettings_var" is a variable referencing a SceneSettings object.
#include <Fusion/Render/SceneSettings.h>
// Get the value of the property. boolean propertyValue = sceneSettings_var->isGroundDisplayed();
// Set the value of the property, where value_var is a boolean. bool returnValue = sceneSettings_var->isGroundDisplayed(value_var);
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Property Value
This is a read/write property whose value is a boolean.
Version
Introduced in version May 2023