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SceneSettings.cameraType Property

Parent Object: SceneSettings
Defined in namespace "adsk::fusion" and the header file is <Fusion/Render/SceneSettings.h>

Description

Gets and sets the type of camera to use when rendering the scene.

Syntax

"sceneSettings_var" is a variable referencing a SceneSettings object.

# Get the value of the property.
propertyValue = sceneSettings_var.cameraType

# Set the value of the property.
sceneSettings_var.cameraType = propertyValue

Property Value

This is a read/write property whose value is a CameraTypes.

Version

Introduced in version May 2023

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