MeshBodyDisplayOverrides.isSuppressFaceGroupColors Property
Parent Object:
MeshBodyDisplayOverridesDefined in namespace "adsk::fusion" and the header file is <Fusion/MeshBody/MeshBodyDisplayOverrides.h>
Description
Controls whether the mesh body face group colors are shown. If set to true, the face groups will be shown with the assigned appearance, ignoring the current display settings.
Syntax
"meshBodyDisplayOverrides_var" is a variable referencing a MeshBodyDisplayOverrides object.
# Get the value of the property. propertyValue = meshBodyDisplayOverrides_var.isSuppressFaceGroupColors
# Set the value of the property. meshBodyDisplayOverrides_var.isSuppressFaceGroupColors = propertyValue
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"meshBodyDisplayOverrides_var" is a variable referencing a MeshBodyDisplayOverrides object.
#include <Fusion/MeshBody/MeshBodyDisplayOverrides.h>
// Get the value of the property. boolean propertyValue = meshBodyDisplayOverrides_var->isSuppressFaceGroupColors();
// Set the value of the property, where value_var is a boolean. bool returnValue = meshBodyDisplayOverrides_var->isSuppressFaceGroupColors(value_var);
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Property Value
This is a read/write property whose value is a boolean.
Version
Introduced in version May 2025