TriadCommandInput.setFullVisibility Method
Parent Object:
TriadCommandInputDefined in namespace "adsk::core" and the header file is <Core/UserInterface/TriadCommandInput.h>
Description
A convenience method to turn on and off the visibility of commonly used controls in a triad. These include the X, Y, and Z axis translations, the X, Y, and Z axis rotations, scaling in the X, Y, and Z directions, scaling on the X-Y, Y-Z and Z-X planes, translation on the X-Y, Y-Z, and Z-X planes, and the origin move.
Syntax
"triadCommandInput_var" is a variable referencing a TriadCommandInput object.returnValue = triadCommandInput_var.setFullVisibility(isVisible)
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"triadCommandInput_var" is a variable referencing a TriadCommandInput object.
#include <Core/UserInterface/TriadCommandInput.h>
returnValue = triadCommandInput_var->setFullVisibility(isVisible);
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Return Value
boolean |
Returns true if it was successful. |
Parameters
isVisible |
boolean |
Defines if the visibility of the controls should be turned on or off. True indicates they will be visible. |
Version
Introduced in version May 2022