InfiniteLine3D.transformBy Method
Parent Object:
InfiniteLine3DDefined in namespace "adsk::core" and the header file is <Core/Geometry/InfiniteLine3D.h>
Description
Transforms this curve in 3D space.
Syntax
"infiniteLine3D_var" is a variable referencing an InfiniteLine3D object.returnValue = infiniteLine3D_var.transformBy(matrix)
|
"infiniteLine3D_var" is a variable referencing an InfiniteLine3D object.
#include <Core/Geometry/InfiniteLine3D.h>
returnValue = infiniteLine3D_var->transformBy(matrix);
|
Return Value
boolean |
Return true if the transform was successful. |
Parameters
matrix |
Matrix3D |
A 3D matrix that defines the transform to apply to the curve. |
Version
Introduced in version August 2014