FlatPatternComponent.isBodiesFolderLightBulbOn Property
Parent Object:
FlatPatternComponentDefined in namespace "adsk::fusion" and the header file is <Fusion/SheetMetal/FlatPatternComponent.h>
Description
Gets and sets if the light bulb of the bodies folder as seen in the browser is on or off. This controls the visibility of the solid/surface bodies and the mesh bodies in this component.
Syntax
"flatPatternComponent_var" is a variable referencing a FlatPatternComponent object.
# Get the value of the property. propertyValue = flatPatternComponent_var.isBodiesFolderLightBulbOn
# Set the value of the property. flatPatternComponent_var.isBodiesFolderLightBulbOn = propertyValue
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"flatPatternComponent_var" is a variable referencing a FlatPatternComponent object.
#include <Fusion/SheetMetal/FlatPatternComponent.h>
// Get the value of the property. boolean propertyValue = flatPatternComponent_var->isBodiesFolderLightBulbOn();
// Set the value of the property, where value_var is a boolean. bool returnValue = flatPatternComponent_var->isBodiesFolderLightBulbOn(value_var);
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Property Value
This is a read/write property whose value is a boolean.
Version
Introduced in version October 2022