FlatPatternComponent.createFlatPattern Method
Parent Object:
FlatPatternComponentDefined in namespace "adsk::fusion" and the header file is <Fusion/SheetMetal/FlatPatternComponent.h>
Description
Creates a flat pattern of the sheet metal folded body. The isSheetMetal property of the BRepBody object can be used to determine if a particular body can be flattened. Creating a flat pattern will fail if a flat pattern already exists in the component. You can determine if a flat pattern already exists by checking if the flatPattern property returns a FlatPattern object or null.
Syntax
"flatPatternComponent_var" is a variable referencing a FlatPatternComponent object.returnValue = flatPatternComponent_var.createFlatPattern(stationaryFace)
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"flatPatternComponent_var" is a variable referencing a FlatPatternComponent object.
#include <Fusion/SheetMetal/FlatPatternComponent.h>
returnValue = flatPatternComponent_var->createFlatPattern(stationaryFace);
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Return Value
Parameters
stationaryFace |
BRepFace |
A planar face in the sheet metal body that is on the top or bottom of the part and not an edge face. This face will be positioned on the X-Y plane of the flat pattern and the rest of the model will be flattened relative to this face. The face must exist on a body that is owned by this component. |
Version
Introduced in version October 2022