FusionDefaultUnitsPreferences.defaultUnitSystem Property
Parent Object:
FusionDefaultUnitsPreferencesDefined in namespace "adsk::fusion" and the header file is <Fusion/Fusion/FusionDefaultUnitsPreferences.h>
Description
Gets and sets the default unit system when creating a new Fusion file.
Syntax
"fusionDefaultUnitsPreferences_var" is a variable referencing a FusionDefaultUnitsPreferences object.
# Get the value of the property. propertyValue = fusionDefaultUnitsPreferences_var.defaultUnitSystem
# Set the value of the property. fusionDefaultUnitsPreferences_var.defaultUnitSystem = propertyValue
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"fusionDefaultUnitsPreferences_var" is a variable referencing a FusionDefaultUnitsPreferences object.
#include <Fusion/Fusion/FusionDefaultUnitsPreferences.h>
// Get the value of the property. UnitSystems propertyValue = fusionDefaultUnitsPreferences_var->defaultUnitSystem();
// Set the value of the property, where value_var is a UnitSystems. bool returnValue = fusionDefaultUnitsPreferences_var->defaultUnitSystem(value_var);
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Property Value
This is a read/write property whose value is a
UnitSystems.
Version
Introduced in version May 2025