DirectionCommandInput.manipulatorDirection Property
Parent Object:
DirectionCommandInputDefined in namespace "adsk::core" and the header file is <Core/UserInterface/DirectionCommandInput.h>
Description
Gets the direction of the manipulator (arrow) in the model space of the root component. To set the direction use the setManipulator method.
Syntax
"directionCommandInput_var" is a variable referencing a DirectionCommandInput object.
# Get the value of the property. propertyValue = directionCommandInput_var.manipulatorDirection
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"directionCommandInput_var" is a variable referencing a DirectionCommandInput object.
#include <Core/UserInterface/DirectionCommandInput.h>
// Get the value of the property. Ptr<Vector3D> propertyValue = directionCommandInput_var->manipulatorDirection();
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Property Value
This is a read only property whose value is a
Vector3D.
Version
Introduced in version January 2016