Circle3D.createByThreePoints Method
Parent Object:
Circle3DDefined in namespace "adsk::core" and the header file is <Core/Geometry/Circle3D.h>
Description
Creates a transient 3D circle through three points.
Syntax
This is a static method.
returnValue = adsk.core.Circle3D.createByThreePoints(pointOne, pointTwo, pointThree)
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This is a static method.
#include <Core/Geometry/Circle3D.h>
returnValue = adsk::core::Circle3D::createByThreePoints(pointOne, pointTwo, pointThree);
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Return Value
Circle3D |
Returns the new Circle3D object or null if the creation failed. |
Parameters
pointOne |
Point3D |
The first point on the circle. |
pointTwo |
Point3D |
The second point on the circle. This point cannot be coincident with pointOne or pointThree. This point cannot lie on the line defined by pointOne and pointThree. |
pointThree |
Point3D |
The third point on the circle. This point cannot be coincident with pointOne or pointThree. |
Version
Introduced in version August 2014