Circle3D.normal Property
Parent Object:
Circle3DDefined in namespace "adsk::core" and the header file is <Core/Geometry/Circle3D.h>
Description
Gets and sets the normal of the circle.
Syntax
"circle3D_var" is a variable referencing a Circle3D object.
# Get the value of the property. propertyValue = circle3D_var.normal
# Set the value of the property. circle3D_var.normal = propertyValue
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"circle3D_var" is a variable referencing a Circle3D object.
#include <Core/Geometry/Circle3D.h>
// Get the value of the property. Ptr<Vector3D> propertyValue = circle3D_var->normal();
// Set the value of the property, where value_var is a Vector3D. bool returnValue = circle3D_var->normal(value_var);
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Property Value
This is a read/write property whose value is a
Vector3D.
Version
Introduced in version August 2014